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发表于 2008-12-20 10:23:03
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呵呵,最新官方资料- -自己去翻译,关于3.9M的更新信息
NotD: Aftermath 1.5d - suggestions questions w/e discussion
by Kyuketsuki on Wednesday Dec 17 2008
I've been working on fixing notd 1.5c for 1.22 and i've basically fixed everything but i still dont think finishing 7 games with 9~ assmen md5'ing is enough at the moment so ill continue testing it, so far i've had no fatals with shiva or md5 and haven't seen a random fatal at the start either? in the 50 or so test's i've done since December 17th. I'll be posting the map within the next 48 hours(Just before dec 20th 6pm melb time) and would like to hear any suggestions for the map before then(NOTHING THAT WILL HEAVILY IMPACT GAMEPLAY). If i get any more useful suggestions ill post an update of when ill be posting the map
So far these suggestions will/have been implemented:
1. Hidden modes that will disable saving - ill talk more about it when i upload the map - for fun lol eg. no cooldown assman in dm? smaw!
2. A mode that can be activated in nightmare, making it harder(half hp or less, minus ms and negative regen) any suggestions on xp bonus? overtime/after chapter etc.
3. Changed terrain slightly to my liking eg. destroyed overused hills etc.
4. Clear/APM/AFK commands
5. Slight Terrain changes
6. Knife Only Mode
~7. Lower Justice energy output per use? - still spammable and useful - maybe..
Fixes:
Shiva Fatal, MD5 Fatal(most likely), Justice/Freedom spammable, Colonel+ Save fix, a bug where the chance for Diablo spawn was not change for higher ranked squads(have fun seeing him more often), fixed the Macbeth message and maybe something else that i forgot...
Posting map at about 6pm GMT +11, unless im not at home for any reason. |
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