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发表于 2007-1-4 19:52:31
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这里再借用dromor同志的翻译,在此表示感谢.
1.4D beta版更改
Key Changes
Beta One
- Numerous bug and utility fixes.
數個bug和功能的修正
Beta Disclaimer
Please understand that Betas are inherently unstable due to the work-in-progress nature of some elements. Starlite does not label its Beta maps by release. Beta maps are intended for internal testing among closed groups of friends, due to potential exploits, errors and quality control issues.
BETA版聲明
請了解這是beta版一定會有不穩定的地方。由於有潛在的錯誤存在,beta版的地圖請於朋友之間作封閉測試。
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原文出處
I've made some adjustments to MD5 in view of the feedback. We'll test the changes in Beta Two.
Further Updates to Chapter 3: Lost Cause
In order to prevent players from mindlessly nuking Ravenholm, a number of technicians have been scattered in the town. Iron Hand will order your squad to keep them alive and minimize any collateral damage. Each technician death will result in a 25 XP loss to every player. At present, successfully completing this Chapter will earn each player 400 XP.
While trying to keep some surprises up, players should note that Golf Company will utilize most weaponry available to Company sized forces. This Chapter presently has a chance to activate only for squads with an average XP of 20,000 or more.
我將會調整MD5,並觀看一下反應。你可以在Beta2裡測試它。
更新第三章:Lost Cause
為了防止玩家無腦的用核武擊殺Ravenholm,總部將會派技師(technicians)到村子,並指示你的小隊持續技師生存下去並且把所受到的傷害最小化。每一個技師死亡時每個玩家將會失去25XP。目前成功的過完這個章節將會獲得400XP。
然而因為一些意外,玩家將要注意Golf Company將利用大部份在手邊的武器攻擊同伴。這個章節在平均XP20,000以上時有機會進入。
Beta2載點於首篇載點相同
Beta Two
- Introduction of Chapter 3: Lost Cause
增加一個第三章的新任務:Lost Cause
- Possible fixes in Smoke Grenade crashes and MD5 functionality
儘可能的修正煙霧彈和MD5的問題
Beta3載點於首篇相同
Key Changes
Beta Three
- Important functionality updates to Lost Cause
改進新的第三章:Lost Cause
- Lost Cause now has a 100% activation rate for playtesting purposes
為達測試目地,新的第三章:Lost Cause現在會觸發條件成立的話會100%進入
Beta34載點於首篇相同
Key Changes
Beta Four
- Lost Cause updates
更新Lost Cause |
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