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被剑猪河蟹掉的档案

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发表于 2008-2-13 14:01:04 | 显示全部楼层
av 不是anti virus 么。。
宠物 太无敌了
以后会出现  两医生   带8宠物通关的 场面 。。。。。。。。。。。。。。。。。。
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发表于 2008-2-13 15:19:03 | 显示全部楼层
挖~这宠物好牛X~~~
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发表于 2008-2-13 15:21:29 | 显示全部楼层
[em26] 这东西还是封杀好。。。太影响平衡了。。。
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发表于 2008-2-13 17:08:14 | 显示全部楼层
应该适当加强点
否则到后期宠物太无聊了。。

而且体积也没必要那么大。。
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发表于 2008-2-13 17:10:37 | 显示全部楼层
添加一个小范围的嘲讽就好了。。。假死 。。嘲讽 = =|||。。。。。。
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 楼主| 发表于 2008-2-13 17:11:20 | 显示全部楼层
discussion: has the game become to hard?

The fact the challenge still hasn't ended yet while it was quite commen to happen in the past already surprised me. But when i tried it, whit a team of (far) above avarage skilled players (mainly obsc players), and we failed to even winthe games 3 times out of 3 tries. This has confirmed what i felt for a quite some time (all of these players had a old code that was atleast equal to the one they are currently useing and most saved rather quite little. Meaning we only had about half the rank diffeculty we should have had): that if a team of real pvt's (whit decend wc3 and general gameing skills) were to start whitout any help and save in a normal fasion. They would never ever win a game on normal diffeculty. By the time they would be capable of winning the game as pvt's they would not be pvt's anymore. I don't think they would ever be able to stand a real chance at winning the game. The normal diffeculty simply has became to hard. Whit winning chances simelair to(or lower then)the winning chances of nightmare games in the 1.3 and 1.4 versions (in 1.4c nightmare definetly was easier then current normal).

Part of the reason this happened is that the communetie (and thus the majoretie of the suggestions comeing in) played normal which was far below their skill. Thus they gave feedback that while makeing the game still playable and winnable for them it became unwinnable for the average player. the difficulty increase whit rank became so steep that even older players whit exeriance from before the code whipe had problems keeping up whit it. Obviusly most new players failed to do so. This has led to a stagnation of the flow of new players. which is already and will eventualy lead to starvation of the communetie.

Possible solutions would be:
:arrow: slightly lowering current diffeculty for both normal and nightmare
:arrow: encourageing more experianced players to play nightmare
:arrow: bring more chance based event in the game that benefit players and or remove some chances for negative things to happen
:arrow: lowering the diffeculty scaleing whit rank

No poll is included because this is a discussion this means a simple agree/disagree answer is not realy important depending on the reaction of players. Please take your time to carefully think out your responses.
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发表于 2008-2-13 19:03:34 | 显示全部楼层
it couldn't be any easier 。。。。
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发表于 2008-2-14 17:00:24 | 显示全部楼层
无福消受了。。。。。上学去也~~~
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发表于 2008-2-14 21:24:43 | 显示全部楼层
[em24] 這么影響平衡的生物 應該人道毀滅
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发表于 2008-2-15 02:41:36 | 显示全部楼层
这些数据实际上没有任何意义- -
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