Aftermath 1.4d Change Log
Release Date: January 7, 2007
預訂改版時間2007/1/7 General Themes of Change
- Quality improvements
- Bug and balance finetuning
主要變更
遊戲品質的改進
修正BUG和平衡
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Bug Fixes
- Fixed a problem with GLPS shells when all shells are depleted. (Havoc)
修正彈藥用完後,升級GLPS彈藥不會增加的bug
- Fixed a vision problem with Bunny Soul end sequence. (xtoilet)
修正破關後進入抓兔子視野的問題
- Biometric ID text height increased above chat line. (Demon12)
密碼現在會顯示在對話之上
- Leviathan spelling corrected. (allenaw88)
修正Leviathan的單字拼法
- Fixed a problem where no damage is dealt when using the XML-9C with mini-Marines.
修正援軍使用XML-9C並不會造成傷害的問題
- Fixed a problem where the DI Ribbon isn't displayed when using -stats.
修正在領導訓練下,無法使用-stats指令的問題
- Fixed a radius display inaccuracy when using 'Plant Chain Exposive' skill. (xtoilet)
修正設置連鎖炸藥技能範圍顯示不正確的問題
- Energy bonus from FPS mode removed. Strength and Agility gains improved.
在FPS的模式下,移除會得到額外的MP,增加Str和Agi
- Fixed a problem where even using an invalid code using '-loadold' and '-load2old' removed your ability to save the game.
修正當你對'-loadold'或'-load2old'使用一個無效的code去讀取時,會造成你之後讀取正常code時無法儲存
- Fixed a problem with experience distribution when a DM game results in a draw. Both teams should now be properly credited with 175 XP. (Losing.Sanity)
修正一個死鬥模式下經驗分配的規則,兩隊一開始都分配給與175XP
- Fixed a functionality problem with the Officer Proficiency Test. (John_S)
修正一個陞官測試的功能問題
- Fixed a typo in "shit hits the fan" message. (sau.fih)
修正'shit hits the fan'打字錯誤的訊息問題
- Fixed a display issue where you would still see the '+3' text above your Marine even when you fail to receive additional ammo due to the capacity limit.
修正當你的彈夾數到達極限時,使用彈夾仍然會出現'+3'的文字
- Fixed misinformation in 'dizziness' buff on Zulus when using flares. (psychic01)
修正當使用閃光彈時,'dizzines' 狀態錯誤的問題
- Fixed a problem with Combat Readiness where exceeding 100% resets it to 86%. You also now cannot exceed the maximum of 100%. (Atherbeast)
修正一個戰鬥配備的問題。當你的戰備到達100%或超過100%時,會變成86%
- Fixed a Reconnaisance tooltip text error in Force Recon's Laser Sight skill. (John_S)
修正特種偵查兵的雷射視野在說明上的問題
- Removed 'Create more Moonwells' sound messages. (John_S)
移除'Create more Moonwells' 的聲音訊息
- EM Sphere charge will now not exceed 250 if it is fully charged before Prometheus arrives. (Dano6655)
在Prometheus提前到達,最後一波EM的儲將不會超過250
- Minimized MD5 damage issues.
修正MD5的最小傷害問題
- Removed invulnerability on Forward Stations during earlier chapters due to a potential exploit. (manze)
移除Forward Stations在換章時無敵的狀態
- Removed an unnecessary Reload ability from LZ mission reinforcements.
移除LZ任務下援軍的一些不必要的重裝彈技能
- Fixed a tooltip inaccuracy in Communications Array. (manze)
修正通訊塔的技能不正確的說明
- Fixed a problem where Roshan gets a Reload symbol over his head after the first attack. (Manze)
修正石頭人在第一次攻擊時會出現重裝彈的圖示問題
- Fixed a problem where the last Colt or DE round doesn't deal any damage. (USMC-Delta)
修正科特或沙漠之鷹最後一發不會造成傷害的問題
New Features and Improvements
- Armor bonus when inside Towers increased from 5 to 10.
玩家死亡後,對其他玩家使用的第一人稱視野所增加的裝甲從5調整為10
- Reduced MQ-3 Predator Hellfire rockets. Damage per rocket increased appropriately.
減少MQ-3的火箭數量,每發火箭的傷害也做了適當的平衡
- Winning the game now increases your chances of earning medals.
破關會增加你取得勳章的機會
- MQ-3 Predator medal kill factor reduced from 1.0 to 0.8.
MQ-3的計算勳章殺敵數乘0.8
- A valid Boot Camp game is now classified as having at least one player with less than 5000 XP after code loading is disabled in Wave 2. The DI Ribbon can only be earned in a valid Boot Camp game.
一個合法的Boot模式必需在第2波前最少有一個人的分數在5000分之下,領導訓練只能在合法的Boot模式下贏得
- You now cannot save in Boot Camp unless the validity check is fulfilled.
除非在合法的Boot模式下,否則不能在BOOT模式下存檔
- DI Ribbon requirements reduced.
領導訓練需求減少
- Nightstalkers Power Generator mission award increased from 75 to 100 XP. (Bulletless)
第二章Nightstalkers Power Generator任務的獎勵從75XP增加為100XP
- Killing Prometheus in Nightmare mode now awards an additional 300 XP. (smlogg)
在惡夢模式下殺掉Prometheus會額外增加300XP
- M242 Bushmaster assembly mission award reduced from 75 to 60 XP.
M242任務的獎勵從75XP改為60XP
- Cocoons location ping during the Cocoons mission in Chapter 2 is now not entirely accurate.
在第二章蟲卵任務現在將不會給予非常精確的地點提示
- You will now be able to evacuate kilos on USS Independence.
現在你可以也將屍體帶上USS運輸艦上
- Most smoke grenades removed until a viable alternative or solution is found to minimize crashing issues. It has also received minor changes in an effort to move away from crashes.
移除大部份的煙霧彈,除非有辦法解決當機問題或是把當機問題降到最低。這同樣地也把當機的機率降到最低。
- Alternative Chapter 3: Lost Cause added. This is only a basic structure implementation and contains nothing more than unscripted units presently. It will take at least two patches before most functionality is in place. (smlogg)
增加一個第三章的任務:Lost Cause added,目前只是一個簡單的計畫,當大部份完成時,它將會造成最少兩個地方的變更
- Civilians who are in rescue spot just as USS Independence arrives will now automatically be rescued. (Atherbeast)
營救的村民如果直接在船的停泊點將會自動上船
- F22 Raptors have a chance of not appearing for higher ranked squads during Lyganesh. (Bulletless)
在高官階團時Lyganesh出現後,F22戰機將有機會不出現進行轟炸
- The Cloud will appear more frequently for higher ranked squads. (Bulletless)
如果整體的官階較高的話,雲的出現的次數會較頻繁
- Winning the game will now improve your combat readiness.
破關將會增加你的戰備
- Engineers will now continue to enter Residence 41 even after Prometheus arrives. (Echorus)
甚至在Prometheus抵達後,工程師仍然會持續進入Residence 41
- Residence 41 defense turrets will now use ammunition. (manze)
Residence 41的防禦炮塔,現在改為需要耗用子彈了
- You now cannot jump on yourself when inside the effects of a smoke grenade. (USMC-Delta)
當你在煙霧範圍中時,你將不能對你自己使用跳躍
- Class A neutralization sub-mission added to Nightstalkers.
Nightstalkers任務中增加Class A的支線任務
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