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[海外之风]余波的教育意义?

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发表于 2007-4-29 22:50:27 | 显示全部楼层 |阅读模式
如你所见,这是篇译文。。。

在俩月零几天的余波过程中认识了些新朋友,也想了好些东西
偶日在官网上逛荡,看到篇文章颇有感慨。
另外,同一颗行星上的其他人对余波这游戏怎么看?个人感觉是个有意思的事
拖拖拉拉把这东西翻完了,帖上来大伙看看吧

顺便也都来聊聊,玩余波,都收获了啥?


NOTD: 20 Education  

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John_S
I find that NOTD: Aftermath is largely educational. Just today at school I got into an arguement with someone about the Marines and after he didn't believe me. He looked it up, found out everything I said was 100% right. He admitted defeat, but I never would have won if not for NOTD: Aftermath. Discuss any other moment where your NOTD Education has paid off. This map is easily quite educational.
_________________
我发现NOTD:余波有很强的教育性。就在今天,我在学校和一个家伙就一个关于玛润的问题上争了起来,他觉得我说的不对。后来他去查了资料,结果发现我说的每一件事情都百分之百的正确。他承认自己错了,但要不是因为玩过余波,我肯定也没法全说对。讨论下其它你从余波中学到的东西获得回报的时刻。这幅地图毫无疑问是很有教育性滴。

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C6therbeast
It's essentially Aza's attempt to cause people to learn about the marines in a fun way. I must admit I am torn between how much I like the game and much the goal disturbs me. This game is on par with America's Army and similar cheap shots at recruiting impresionable teens into the military. I think it's really tragic that recruiters and others try and glamorize the military as an option. War is hell, and if someone wants to join the Armed Services I fully respect that desicion and thank them, but I feel that trying to sell Service with games and Ferraris is dishonest and disturbing. I know I'm going to get a lot of flaming for this, but I need to say what I believe.
_________________
从本质上来说,Az的目的是尝试让人们以一种有趣的方式了解玛润们。必须承认,我对这游戏的喜爱和整个游戏的目的对我的困扰(我对这个游戏的目标感到的困扰)一样大。这个游戏的设定以美国陆军为标准,而且和招募容易被忽悠的青少年(忽悠十几岁孩子)参军的贱把戏很像。我认为征兵人员和其他人试图把参军美化成一种选择是个十足的悲剧。战争即地狱,如果有人想要参军,我完全尊重他的决定,并且感谢他们,但是我感觉试着通过游戏和Ferrais(童话?)来把军队卖(兜售)出去是虚伪和烦人的。我知道我会因为这贴被拍砖无数,但我必须把我想说的说出来。


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Azazel_
The goal of the game while to educate, is also not to set your thoughts in stone. NOTD Aftermath is often presented from a grunt's side, and their pride in who they are. We do not have to join the USMC to believe in what they do. A lot of useful traits like their brotherhood, resourcefulness and discipline are emulated in corporations, non-profits and military outfits in foreign governments.
Apart from that, it's to give everyone a little more understanding about the military. The military plays a vital role in every human society and knowing their goals, motivations, how they tick and their language (fire missions, organization, grunt speak) reduces misconceptions. Perhaps one day some of you may be in the civilian leadership of your government, and would have to make decisions on military use, funding and roles.
游戏的目的虽然是教育,但不是把你的思想装在石头里XD。NOTD: 余波更多是从士兵的角度出发,表现他们的自豪。我们不必加入美国海军陆战队去相信他们做的事情。许多实用的特点,像他们的手足情谊,足智多谋和纪律都被许多国外政府的社团,非营利和军事机构效仿。
除此之外,也能让每个玩家对军队多一些了解。军队在每个人类社会里都扮演着至关重要的角色,而了解他们的目的,动机,他们如何XX以及他们的语言(炮火任务,组织,军队行话),则可以减少误解。也许有一天,你们中间有人会领导你们的政府,并必须在军队的使用,拨款和任务上作出决定。

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In contrast to Azazel, I would also like to concur that while at a glance the srategy recruiters used to garner support is no different than what we are trying to do here.
It is difficult to instill onto others the meanings of what we are trying to do here. For that, we leave them to what they want to think in their mind and I can assure you we have no grudge against them at the same time.
It has been interesting from the first day to get to know how the marines made decision and live through the day in the middle of a war zone.
What we want to do here is, to change the concept of gaming is a waste of time and thus we include educational material, things that is useful and informative. It is of fate that we started off through NOTD II, thus USMC is tagged along to bring realism and seriousness in what we are trying to do which we hope to separate ourselves apart from any other map in WC3.
Apart from being educational, we also wanted education to be fun. That I believe is the basic of the basic behind "It's not just a game, it's an idea".
Edit: Ah, of course, do not forget to socialise! The networks of people this site has formed is a result from all these things we do currently.
对照Az的意见,我同样也乐意承认,看看征兵人员用来拉人的策略,的确和我们在这儿做的没有区别。
很难把我们在这儿试着要做的灌输给别人。为此,我们不如让他们爱怎么想就怎么想去――如此一来我可以向你保证,结果是皆大欢喜。
从第一天开始接触到玛润们如何做出决定和如何在交战地带度过一天就很有意思。
我们在这里要做的就是,要改变玩游戏是浪费时间的观念。因此我们加入了教育性的材料,加入了实用和增长见识的东西。这就是我们从NOTD2开始就一直贯穿始终的目的,因此美国陆军之后被引入以增加现实感和严肃性――这一切都是希望把我们的地图和其它任何魔兽争霸3地图区分开来
除了教育性之外,我们也希望教育的过程变得有趣。我相信基础的基础后是,“它不仅仅是个游戏,而是一个理念。”
编辑:啊,当然,别忘了合群!构成这个网站的玩家网络也是一个我们现在做的结果。

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illidan92
C6therbeast wrote:
It's essentially Aza's …… to say what I believe.
I think the games should be horrifyingly realistic. If you get shot you fall and start screaming, looking down to see graphic images of a disgusting M rated wound. Let's say you're taking cover behind a short wall and your buddy gets shot, you look down and see more graphic M rated images of disgusting wounds and the guy screaming.
_________________
一粒蛋92(引用了C6的发言
我觉得这类游戏应该真实得吓人。你中枪后会倒地开始惨叫,低头一看,我靠一幅恶心的M级伤口图片生动地跃入眼帘。或者说,你正在一堵矮墙后寻求掩护,然后你挨了一枪,此时你低头一看,我靠又一幅M级的恶心伤口图片生动地跃入眼帘,接着你就开始尖叫起来。
(译注:总感觉这老外不是在说反话就是在讲冷笑话……
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illidan92 wrote:
I think the games should be……the guy screaming.

Don't forget that there are no zombies, and that you're just a group of riflemen, and that you'd already have your skills maxed, and not be able to shoot through trees after flaring, and other things like that.
Manze
只引用了一粒蛋92的发言
别忘了这里没有僵尸,而你们也只是一群步枪兵,技能全都升满了,而且在用了照明弹后没法隔着树开枪打人,诸如此类等等。

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Manze wrote:
illidan92 wrote:
……  screaming.
Don't forget t…… that.

...I know. I just this it should be M rated and graphic stuff. Organs flying everywhere, intestines land on the screen....ehehehehe....maybe not that bad...
_________________
……我知道,我只是这个应该是M级的图片什么的。器官飞的满大街都是,肠子pia在屏幕上……嘿嘿嘿……也许不是那么坏……
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Manze wrote:
illidan92 wrote:
I think the ga……y screaming.
…… and other things like that.

NOTDAM:
In the days following the influenza outbreak, Echo Company was on routine patrol through the woods outside of Boston, innoculating civilians with flu shots and dispensing kleenex indiscriminately.
_________________
在流感爆发后的几天里,E连在波士顿郊外的森林里执行常规巡逻任务,对所有遭遇的村民进行疫苗注射并无差别分发Kleenex面巾纸。
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Lol haha. As far as I know living out in the woods in Boston would mean u were either camping out there or a park ranger in the woods. Having a town with no highway would be pretty strange in the good ol USA.

(笑倒)哈哈。就我所知,住在波士顿郊外的森林里意味着,你不是在那儿露营就是个护林员。一个不通高速公路的小镇在美国实在是太奇怪了。


Gues
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I think this has gone off-topic. I feel sorry for the guy who started this  
好像已经开始跑题了。为楼主哀一个。
Yarel-the-8th

C6therbeast wrote:
It's essentially Aza's attempt to …… to say what I believe.

I don't think anyone is gonna flame you for this, and I agree war is hell. This game is a video game nightmare. this wouldn’t be hell if it was real, it would be the apocalypse. (and no im not being melodramatic.)
引用C6的发言
我觉得没人会为此拍你砖,我也同意战争即地狱。这个游戏是个电脑游戏噩梦。如果游戏里的事情发生了,也不会是地狱,而是启示录。(哦,我不是在说笑,真的)


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I like the little snippets of info that comes up once in a while 1878 USMC Corps was formed by congress. Say hello to the marines!!
我喜欢那些偶尔出现的小知识,例如美国海军陆战队是1878年由国会建立的。向玛润们致敬!!
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NOTDA is educational alright. Before I played it I did not know marines had the power to reborn into pinguins, pigs and all kind of shit. The other day I was arguing with someone and he did not belive me when I told him that, but he looked it up and admitted defeat. Yep, there\'s a lot of stuff like that I learned from NOTDA.
Azazel : I'm happy we continue to enlighten the world in small ways. ^_^
余波是有教育性,嗯?在玩之前我不知道玛润们有死后就地重投成企鹅啊猪啊之类玩意儿的力量。有一天我和一个家伙争了起来,他不信我说的。后来他去查了资料,然后承认自己败了。耶,我还从余波里学到好多诸如此类的的事情。
AZ:很高兴我们继续用小方式点亮这个世界^_^
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BoBo wrote:
NOTDA is educational alright. Before I played it I did not know marines had the power to reborn into pinguins, pigs and all kind of shit. The other day I was arguing with someone and he did not belive me when I told him that, but he looked it up and admitted defeat. Yep, there\'s a lot of stuff like that I learned from NOTDA.
bobo写到:
余波是有教育性,嗯?在玩之前我不知道玛润们有死后就地重投成企鹅啊猪啊之类玩意儿的力量。有一天我和一个家伙争了起来,他不信我说的。后来他去查了资料,然后承认自己败了。耶,我还从余波里学到好多诸如此类的的事情。

I had to smile at this statement.
这贴把我逗乐了。

"Hey guys, guess what I learnt from Battlefield 2 today! No, not sniper concealment tactics, but when you die, you respawn in 15 seconds!"
Yeah, thats probably what was going through my head.
嘿哥们儿们,猜我今天从战场2上学到了啥!不,不是狙击手的隐身战术,而是当你死掉,你会在15秒内重生!
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OneEyeSleepy wrote:
"It's not just a game, it's an idea".
man that makes me think of my Canberra trip in Australia * the maker of Canberra said "the town isn’t just a town it’s a idea"
引用了OneEyeSleepy的发言
这不只是一个游戏,更是一个信念
让我想起澳大利亚的堪培拉之旅。堪培拉的建立者说过“这座城市不只是一座城市,更是一个信念。”


OneEyeSleepy
Had it not been an idea, you would not have talk about Canberra here.
Lightbulbs used to be an idea. A trip to the moon used to be an idea as well. Insisting that we believe in it ensures that it will have it's rightful place in history.
Some may not accept an ideology but others fight for their right to exist even though they face extreme oppression.
It's here to stay and you are seeing one right now.
OneEyeSleepy
那要不是一个理念,你就不会在这儿讨论堪培拉了。
电灯泡也曾经是一个主意。到月球上旅行也曾经是一个主意。坚持我们所信仰的理念,可以确保它在历史中有公正的地位。
有些人也许不会接受一种意识形态,但是其他人即使在重压之下,也要为他们存在的权利斗争。
这正是你在这里看到的。


Death_Phoenix
illidan92 wrote:
...I know. I just this it should be M rated and graphic stuff. Organs flying everywhere, intestines land on the screen....ehehehehe....maybe not that bad...

Well, a bit off the topic, but it could be possible to add like a 0.1 second flash of red when you get hit, via fade filter or something, so then when you're getting shot at by a MG you seize up with epilepsy!
On topic, yeah I think NotDA is very educational in some ways, but obviously not 100% factual and correct. But, I do really admire the use of military lingo and terms, it really sets the mood! And a side effect of this is you get to use that crazy lingo in real life situations! Like.... hrm, well.. you can! ^_^
_________________
(引用了前几个内脏星人的18禁内容)
哦,有点跑题了啊,但是有可能用渐隐过滤器之类的,在你被击中时让屏幕闪0.1秒红光。或者被机枪打中时会不受控制的乱抖。
RT, 当然我认为余波在某些方面是很有教育性的,但是显然不是100%的对。 但是我的确真的钦佩用行话和术语的主意。这真的很能调动情绪!但副作用就是你也会在真实生活中猛烈的使用这些行话!比如……嗯,反正你会的!^_^



John_S
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NOTDA might not be entirely factual, but that is simply the gameplay factor. As far as any WC3 map goes, it is easily among the most educational.
_________________
Seriously.
余波也许不是完全真实的,但那不过是照顾游戏性的让步。就到现在为止的WAR3地图而言,余波无疑是最有教育性的地图之一。

theduke
I see first hand the different interactions of people when [decision] and [experience] are thrown into the mix.
There are opinionated Privates who will follow a bad order because they have faith in their Captain, there are prick Captains who find their compassionate side after consistent failure to lead, and comeraderie among like-ranks.
The conversations that happen between ranks in NOTDA -I'm sure- resemble those of similar situations in the real world.
In conclusion, NOTDA is a more tightly knit community than even World of Warcraft, and its because we make tough decisions that save each other's lives.
_________________
Cpt, 01m
当“决定”遇到“经验”时,我首先看到的是人们之间不同的互动。
有固执的新兵因为相信他们的指挥,服从一道糟糕的命令,有痛苦的指挥在屡战屡败后发现了他们富有同情心的那面,也有玩家间建立起的同志般的情谊。
在余波里,不同军衔之间的谈话――我相信,和在真实世界里类似情况下的谈话很像。
总而言之,余波比魔兽世界(译注:我真的很想说山口山但是原文真的很严肃所以实在忍不住了就硬塞了个括号进来―_―)更能把玩家紧密地连接在一起,因为我们做了艰难的决定,正是这些决定,我们拯救了彼此的生命。
DEFCON

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Yeap u got that right duke. Things like me seeing the flesh composite coming up our campsite with no escape for us gets me the leader jumping down a bit and running the other way leading the FC away so the team will have more time to kill it and taking a hit in the process. I want my team to live whenever I lead. Without them its pointless to go on.

LS的说的没错。比如看到胖子正朝我们的阵地走来,而我们无路可逃。队长此时就跳开,往另一个方向跑,把胖子引开,这样整个团队就有时间干掉它,队长在这中间还挨了一下。当我领队时,我想要的团队活下去。没有团队,即使继续下去也没有意义。-

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 楼主| 发表于 2007-4-29 22:52:51 | 显示全部楼层
第二次沙发——刚刚竟然告诉我灌水。。。

先说自己的收获

1.先后摸到了小爱,Dido,Skyball,北方余波众,更有幸的是(摸到了)dari同学(以)实现了个人的扭曲设想
...好吧,我承认,和我熟悉的人都叫我会走路的扭曲...XD
2.进一步了解了战术核武器和战略核武器的区别,这是看到个翻译问题时去查的资料
3.猛然对前哨站旁边少妇,哦不,是村姑的衣着风格产生了兴趣,问了做服装的朋友,说是巴洛克风格,现在还是不确定,但是获得了一定的了解——
4.跑到官网,下一堆资料研究,加进了解的同时收获了不少的开心,同时借机拾掇了下几近荒废的鸟语

P.S.玛润=Marine,就是陆战队员啦——个人恶搞

....暂时就这些吧...

[ 本帖最后由 囧RZ 于 2007-4-29 23:02 编辑 ]
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发表于 2007-4-30 13:22:56 | 显示全部楼层
[em03] .......
前几天看了有关陆战队的电影 锅盖头 残念一下。。。。。


看帖看到一半已经小趴了。。

不回不行。。。
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发表于 2007-4-30 13:31:28 | 显示全部楼层
有个错儿。。美国海军陆战队在1775年由国会建立......
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发表于 2007-4-30 13:31:37 | 显示全部楼层
回啊........
看不懂...
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发表于 2007-4-30 13:34:01 | 显示全部楼层

回复 #5 sora 的帖子

请学习美国式幽默。。。


在我们这通俗的叫法大概是恶搞。。。
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发表于 2007-4-30 13:48:30 | 显示全部楼层
呃,应该就是叫恶搞。。如《馒头》
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发表于 2007-4-30 16:35:40 | 显示全部楼层
一向那么恶搞
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发表于 2007-4-30 18:55:50 | 显示全部楼层
人家的恶搞是更充实有味的[em05]
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发表于 2007-4-30 18:58:23 | 显示全部楼层
我说 怪叔  你在干什么呢     现在你是越来 越回搞了[em03]
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